Wednesday, 24 June 2020

The new Pacific game part 2


Pacific Game


So our Pacific theatre game is getting there and for the last few weeks here's what we have been up to...

P.S.   Storage Tip:
If you are stuck for storage and you like he taste of Ferro Roche chocolate - the empty boxes are a great fit for 28mm  LVT's...LOL


So with them safe in storage we moved to Sherman tanks....

First we needed to find a M4a2 Sherman. The Warlord Games version has all the extra armour on it....so we couldn't use it for our island.

There are some great online pics for some great inspiration...especially the Tanks in Hell book.

       

So we once again took to the 3d printer. I found a file and started printing . It was printed in three parts turret, chassis and tracks.

So the first tank I printed was actually an logistical error ....I actually thought the Zippo Sherman was used in our battle - but I found out later it wasn't. But it still printed out well and I can always use it later..

Check out Thingyverse for 3d prints.



So back to the Sherman M4a2' s...

 So in the picture above the 3d print is sitting next to a Warlord M4a2. You can still see the print lines but a brush with acetone and and then sno pak....and it usually cleans up. So now onto mass production! Well at least 5 more.

 So these are my six Sherman 3d prints painted (not finished but getting there)..


The actual tanks on our beach game have a very unusual image on the side. See picture below. But strangely the Shermans had no white stars on the vehicle ...these were removed by the Army when the tanks were given to the navy (Marines).
The company then painted their own tank names...

So I had to get creative and get a clear waterslide decal set. The name of the tank crew sits underneath a charging elephant. 

Below: This is a picture of my self made decals with a black background (which can be deleted). I will print these and apply to the tanks.

More pics of the decals on the tanks below...

Hint - The decals did not work on the clear decal water slide paper The decal disappeared when placed onto the tank. This sometimes occurs when doing home decals -the tank colour overpowered the white and yellow colours. - I then had to redo them on white decal paper and print them with a green background. Then re-paint and weather to match the tank. But they eventually turned out ok.

The green background now needs blended...


First - i repainted the original tank colour around the elephant and tank name...this took some time and a small brush! Those letters were murder!


Below: Then I blended the colour back into the tank

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 Picture below has a two pence for scale. The tanks now look very similar to the actual ones used on our beach. I still find it strange that they did not carry the usual white stars. 

We have six complete tanks, two swimmers (upper hull only), an engineers tank, and another two in shell holes (see text below).



So next I tried to simulate the tank in the sand/shell hole. For this I took a 3d file of a Sherman and tilted it on two axis in Tinkercad. Then placed  a 3d "hole" underneath it. It turned out ok.

Above - the actual photo of a tank at our battle....


Below a Sherman in the CAD package. I did two Shermans at different angles..

Below: The 3d print (which will sit in the sea hence the water effects).


Below - I then also did some "swimming" Sherman's for game markers as the tanks head towards the beach.

Note the usual rear snorkels kits were not used in our battle. Tanks were "thought " to  be going in at low tide.


I have now also added some Stuarts to the landing force as back to the Shermans



So that's were we are at the moment... would welcome comments or any information.

Any thoughts on which island the Shermans and Stuarts are headed for?



Saturday, 15 February 2020

The beginning.of a Pacific game....


So we had an idea about the next game...we thought let's change theatre to...the Pacific.

But the beach we want to play has some pretty strange looking vehicles on it (if your not familiar with theatre!).Yes we talking Landing Vehicle tracked.

But here's our problem Landing Vehicle Tracked (LVT) were used more specifically mark 1's. Most company's like Rubicon or Warlord only start at LVT1 A. Which is the armoured and longer version of the LVT1.

So out came Tinkercad.  

The picture below shows our version of the LVT 1 with a 3d printed next to a LVT 2



Still needs some firepower on the front.

Any guess where we are heading yet ????? (guesses welcome ...in the comments section)

So here what ended up with...
So this is a 3d print with some US Marines on board. Looks ok..I think..

So we got some Rubicon stuff as well back row right 3. 

We also did two waterline versions...with troops made from either cut back Warlord Marine torso's and green stuff. The pics a little blurry sorry! But you get the idea.

Any guesses on that beach yet...

I did this LVT1...with some troops exiting the vehicle. It's crazy that with this model marines need to climb over the side...there was no door. So climbing over the side under fire was the normal.


The palm trees are tricky... we need lots but these were the result of an initial test. It's pipe cleaners with crepe paper. The base is clear plastic with tubes glued on. This will allow us to pack them away. But we are still working on these...

The trees above are still to be taped and painted...
We also needed a sea wall...so out came the blue foam and hot wire cutter.
I cut the foam into blocks and then shaped the tree wall. This meant finishing with an engraver to buff down the foam to make it look circular.

 The trees are now taped and painted.
Grass turfs were also added.

It's starting to shape up...
What do you think...any suggestions welcome...

More pics to follow as we build the forces over the next months...


Sunday, 10 November 2019

Targe 2019


So here we are at the Targe wargame show Nov 9th 2019...

our table is Stalingrad, the Barrikaddy factory. It's the biggest we have ever done 12 foot X 6 playing surface.

Players taking there places for a busy day. Russians on the left, Germans (early war and engineers) on the right.

Left to right...Germans deployed on the nearest side..in the large mill and destroyed workers housing.

Russians are in on the other long side with the  two smaller factorys and the massive factory 5ft long.
The Russians (top of pic) are facing two Stugs at each end of the table, two Sig 33 open deck, a Nebelwarfer, and Pz4 in the middle, a covered Sig 33, and a  Pz4 at the power station/crane end(right of picture).

Russians have two Kv,s, three war thunder rocket launchers,  a Gaz truck mounted 75mm., and an anti tank gun.

There are also lots of prime movers and transport.Including Famos, opal blitzes, Gaz trucks etc. etc.With about 200 troops per side.

All vehicles are  3d prints (except two), all lathes, mills and window frames for large factory etc. All building are scratch built apart from three kits which were completely re done. Approx. 6,000 bricks cut from matchsticks.painted, paper pictures of corrugated iron was pasted to cardboard and edges painted. Cork was also painted ad used to add to the rubble look. All walls are covered in paper brick and floors had paper concrete applied. 3 Deep Cut mats were used. Troops are all on clear bases (for go anywhere).

An open German Sig 33 gets ready to rubble the factory...

We 3d  printed ALL our vehicles  except two.


Germans take up positions.

A hasty barricade is across the entrance

Russians prepare for battle. Lathes are all 3d printed. Factory is scratch built with 3d printed windows, and mdf covered brick paper. ...and lots of hand cut matches for rubble. Corrugated roof tiles are paper and cardboard.

Russians sit tight and keep their heads down. The KV tank at the factory door gives you the scale of the factory.


A cautious German General sits and waits to see the effect of off board artillery before advancing. 



 At the crane side the Germans use coal stacks for cover.

Above a shot inside the big factory...Mortar team on the right.

Russians bring up the big KV tank.

A previously downed German Stuka blocks the movement.

A vast gap for infantry to cross.The water tower (with Barrikaddy in Russian lettering.).


More Germans deploy in the centre. Note the German entering the sewer system in the middle of the picture.

The German vehicles take cover behind the destroyed workers houses.

Power plant is on the top right of the picture.



 A good shot of a 3d printed famo in cover.

This is half of the 3d printed German casualties.

And the Germans make the first move...

Germans are pushing through the power plant area. The rubble looks effect here.

Germans use the power plant for cover. With a blown up chimney and damaged track.


The rubble looks great here.

Here the come...




All of the factories have full interiors. Lathes and drill presses.


This picture shows you  the scale of the large factory...that's three 28mm T34s on the right and a kv tank in the centre.


Four Russians get ready to fight. Note the extra weapons on the rear tables.

The height is seen here with troops moving forward below the chimney stack. The chimneys are plastic pipes cover in brick scale paper.


You can see 3 off  T34's sitting against the rear wall...and the overhead cranes.


An observing German officer.


 The railway line is damaged..with a Sig 33.



 A close assault takes out a German Stug.




 A kv 2  tank is hit..



A 120mm mortar tries to hold the charge.



BOOM...

 A German shell hole takes another hit.

Germans use shell holes for cover.


 A Russian anti tank sits waiting on another stug.

 Russian HQ issues orders.

 A mortar in the warehouse with a Molotov cocktail.

Get Ready...




A good shot of a stug.on the move.


 German lose a stug 33.

 A Pz 3 comes knocking on a wall in the centre with troop support.

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Pz tank is knocking through the wall on the right.


 Lots of Germans coming across the open  ground.


A good picture of the broken rail track. This was done by extendeding the centre of a track and using polyfiller and rubble to make it look blasted.....with bent rails.

 Pnz 3 in in the factory. Near the toilet block.

 The upper floor was continuely my hit by nebelwafer rockets...and lucky dice rolls.


 A Russian close assaults a stug and takes it out...but at a cost.





 The crane side is full on...and Russians are being reduced.


 Russian enters the sewers.

 Inside a T-34 waits for a turret.

The top landing of the office is chaos, every Russian has been hit.

Reenforcements arriving at the ladder are to late with the Germans now at the top of the ladder (on the left).


A Russian prime mover is hit.









 A Stug waits for infantry support to take out the russian anti tank gun...top right.



A HMG team cover the German advance.




You can just make out the 4 Germans in the rubble..




A Russian hero takes out a Stug in a close assault. 

More and More come across the open ground.

At the end of the day the Germans have a Panzer in the factory. But only a minor number of troops. Russians are beiing reduced in number in the large hall but still hold the upper small areas.

So at the end of the day the Russians are still fighting in the factories but the weight of German troops and armour support looks fatal.

A great gaming day out. Special thanks to all the support team.
We picked up a few second prizes and had a good laugh.

Thanks to the Kinniemuir club for hosting a great day.